Slash commands

/flag

Refresh your administrative status or set another character’s status.

Implemented · Source comparison: October 6, 2026.

Reviewed October 6, 2026. This page covers the root, registered subcommands and documented internal actions.

Registration permissions

Registration Handler Required status (local DB, Oct 6) Implementation
/flag 21 10 Implemented

Refresh your administrative status or set another character’s status.

Implementation: Implemented.

Syntax

/flag
/flag <character_name> <new_status>

Arguments

Position is zero-based in sep, after a registered database subcommand has been removed. Internal action tokens remain at position 0. Angle brackets are required; square brackets are optional. Alternative forms may change field meanings.

Position Argument Accepted value / type Meaning
0 character_name text Character whose status is changed.
1 new_status integer Cannot exceed your own status.

Behavior and restrictions

  • The target’s current status must be below your own. Bare /flag refreshes your own database status.

Persistence evidence in the active path: database.UpdateAdminStatus. Each call is subject to its surrounding validation; not every branch saves.

Current argument/client/target checks (exact source excerpts; branch-dependent):

else if(tmp_status >= client->GetAdminStatus())
else if (new_status > client->GetAdminStatus())
if(status != client->GetAdminStatus())

Permissions

Local database snapshot, October 6, 2026: /flag requires status 10 (handler 21). Other worlds may configure different values.

The dispatcher checks the resolved registration status before invoking the handler. In-handler guild, group, ownership, client-version and target checks still apply.

Examples

The syntax forms above are the source-based invocation examples. Replace identifiers with values valid for your world; client callback fields are supplied by the game client.

Source evidence

Dispatch: COMMAND_ADMINFLAG (handler 21).

  • WorldServer/Commands/Commands.cpp:5901 — COMMAND_ADMINFLAG.

Reviewed local revision: 9efddf962ffee075d0db2059d3914c36b0acbdf3; working-tree file checksums identify the exact reviewed bytes. Reviewed dispatch/helper evidence · Reconciliation report.

Original upstream Markdown · Archived original. The original text is historical evidence; the corrected contract above takes precedence.

Permissions are from a read-only snapshot of the configured local world database on October 6, 2026; deployed worlds may differ. Argument and behavior evidence comes from the reviewed WorldServer checkout. Examples were checked against source and were not executed in a live world.