Slash commands

/gm_invisible

Toggle persistent status-based invisibility and hostile-effect protection.

Implemented · Source comparison: October 6, 2026.

Reviewed October 6, 2026. This page covers the root, registered subcommands and documented internal actions.

Registration permissions

Registration Handler Required status (local DB, Oct 6) Implementation
/gm_invisible 1014 10 Implemented

Toggle persistent status-based invisibility and hostile-effect protection.

Implementation: Implemented.

Syntax

/gm_invisible [on|off|1|0|status]

Arguments

Position is zero-based in sep, after a registered database subcommand has been removed. Internal action tokens remain at position 0. Angle brackets are required; square brackets are optional. Alternative forms may change field meanings.

Position Argument Accepted value / type Meaning
0 option text Omitted toggles; on/1 enables, off/0 disables, status only reports.

Behavior and restrictions

  • Rejects extra arguments. The handler enforces at least status 10 and any stricter registration requirement.
  • Stores a character property. When enabled, you and owned spawns are hidden from lower-status players and protected from hostile effects.

Persistence evidence in the active path: database.insertCharacterProperty. Each call is subject to its surrounding validation; not every branch saves.

Current argument/client/target checks (exact source excerpts; branch-dependent):

if (!client || client->GetAdminStatus() < gm_invisible_required_status.load())
if (sep && sep->IsSet(1)) {
if (sep && sep->IsSet(0)) {

Permissions

Local database snapshot, October 6, 2026: /gm_invisible requires status 10 (handler 1014). Other worlds may configure different values.

The dispatcher checks the resolved registration status before invoking the handler. In-handler guild, group, ownership, client-version and target checks still apply.

Examples

The syntax forms above are the source-based invocation examples. Replace identifiers with values valid for your world; client callback fields are supplied by the game client.

Source evidence

Dispatch: COMMAND_GM_INVISIBLE (handler 1014).

  • WorldServer/Commands/Commands.cpp:6264 — COMMAND_GM_INVISIBLE.
  • WorldServer/Commands/Commands.cpp:10730 — Command_GMInvisible.

Reviewed local revision: 9efddf962ffee075d0db2059d3914c36b0acbdf3; working-tree file checksums identify the exact reviewed bytes. Reviewed dispatch/helper evidence · Reconciliation report.

No upstream Markdown file exists for this registration in the retrieved revision.

Permissions are from a read-only snapshot of the configured local world database on October 6, 2026; deployed worlds may differ. Argument and behavior evidence comes from the reviewed WorldServer checkout. Examples were checked against source and were not executed in a live world.