Slash commands

/languages

List languages known by your character.

Implemented · Source comparison: October 6, 2026.

Reviewed October 6, 2026. This page covers the root, registered subcommands and documented internal actions.

Registration permissions

Registration Handler Required status (local DB, Oct 6) Implementation
/languages 290 0 Implemented

List languages known by your character.

Implementation: Implemented.

Syntax

/languages

Arguments

No manual arguments are used by this operation.

Behavior and restrictions

The active handler performs the operation described above after the registration permission check.

Permissions

Local database snapshot, October 6, 2026: /languages requires status 0 (handler 290). Other worlds may configure different values.

The dispatcher checks the resolved registration status before invoking the handler. In-handler guild, group, ownership, client-version and target checks still apply.

Examples

The syntax forms above are the source-based invocation examples. Replace identifiers with values valid for your world; client callback fields are supplied by the game client.

Source evidence

Dispatch: COMMAND_LANGUAGES (handler 290).

  • WorldServer/Commands/Commands.cpp:6287 — COMMAND_LANGUAGES.
  • WorldServer/Commands/Commands.cpp:8013 — Command_Languages.

Reviewed local revision: 9efddf962ffee075d0db2059d3914c36b0acbdf3; working-tree file checksums identify the exact reviewed bytes. Reviewed dispatch/helper evidence · Reconciliation report.

Original upstream Markdown · Archived original. The original text is historical evidence; the corrected contract above takes precedence.

Permissions are from a read-only snapshot of the configured local world database on October 6, 2026; deployed worlds may differ. Argument and behavior evidence comes from the reviewed WorldServer checkout. Examples were checked against source and were not executed in a live world.