Reviewed October 6, 2026. This page covers the root, registered subcommands and documented internal actions.
Registration permissions
| Registration | Handler | Required status (local DB, Oct 6) | Implementation |
|---|---|---|---|
/stand |
49 | 0 | Implemented |
Set your character to the standing state.
Implementation: Implemented.
Syntax
/stand
Arguments
No manual arguments are used by this operation.
Behavior and restrictions
The active handler performs the operation described above after the registration permission check.
Permissions
Local database snapshot, October 6, 2026: /stand requires status 0 (handler 49). Other worlds may configure different values.
The dispatcher checks the resolved registration status before invoking the handler. In-handler guild, group, ownership, client-version and target checks still apply.
Examples
The syntax forms above are the source-based invocation examples. Replace identifiers with values valid for your world; client callback fields are supplied by the game client.
Source evidence
Dispatch: COMMAND_STAND (handler 49).
WorldServer/Commands/Commands.cpp:3353—COMMAND_STAND.
Reviewed local revision: 9efddf962ffee075d0db2059d3914c36b0acbdf3; working-tree file checksums identify the exact reviewed bytes. Reviewed dispatch/helper evidence · Reconciliation report.
No upstream Markdown file exists for this registration in the retrieved revision.