Slash commands

/weaponstats

Display weapon statistics for your character.

Implemented · Source comparison: October 6, 2026.

Reviewed October 6, 2026. This page covers the root, registered subcommands and documented internal actions.

Registration permissions

Registration Handler Required status (local DB, Oct 6) Implementation
/weaponstats 118 200 Implemented

Display weapon statistics for your character.

Implementation: Implemented.

Syntax

/weaponstats

Arguments

No manual arguments are used by this operation.

Behavior and restrictions

The active handler performs the operation described above after the registration permission check.

Current argument/client/target checks (exact source excerpts; branch-dependent):

if(target && target->IsEntity()) {

Permissions

Local database snapshot, October 6, 2026: /weaponstats requires status 200 (handler 118). Other worlds may configure different values.

The dispatcher checks the resolved registration status before invoking the handler. In-handler guild, group, ownership, client-version and target checks still apply.

Examples

The syntax forms above are the source-based invocation examples. Replace identifiers with values valid for your world; client callback fields are supplied by the game client.

Source evidence

Dispatch: COMMAND_WEAPONSTATS (handler 118).

  • WorldServer/Commands/Commands.cpp:6210 — COMMAND_WEAPONSTATS.
  • WorldServer/Commands/Commands.cpp:12548 — Command_WeaponStats.

Reviewed local revision: 9efddf962ffee075d0db2059d3914c36b0acbdf3; working-tree file checksums identify the exact reviewed bytes. Reviewed dispatch/helper evidence · Reconciliation report.

No upstream Markdown file exists for this registration in the retrieved revision.

Permissions are from a read-only snapshot of the configured local world database on October 6, 2026; deployed worlds may differ. Argument and behavior evidence comes from the reviewed WorldServer checkout. Examples were checked against source and were not executed in a live world.