Reviewed October 6, 2026. This page covers the root, registered subcommands and documented internal actions.
Registration permissions
| Registration | Handler | Required status (local DB, Oct 6) | Implementation |
|---|---|---|---|
/alignment |
1013 | 200 | Implemented |
Inspect or persist player alignment.
Implementation: Implemented.
Syntax
/alignment get [self|target|player]
/alignment set <good|evil|-128..127> [self|target|player]
Arguments
Position is zero-based in sep, after a registered database subcommand has been removed. Internal action tokens remain at position 0. Angle brackets are required; square brackets are optional. Alternative forms may change field meanings.
| Position | Argument | Accepted value / type | Meaning |
|---|---|---|---|
| 0 | action |
text | get or set. |
| 1 | value_or_target |
text or signed integer | set: good=1, evil=0, or a custom signed 8-bit value. get: optional player selector. |
| 2 | target |
text | set: optional self, target or player name. |
Behavior and restrictions
- Defaults to the selected player, or self when there is no target. Named players must be online and ready in the current zone; selecting a non-player fails.
- set marks the character sheet changed and immediately saves the recipient. Invalid values and extra arguments are rejected.
Current argument/client/target checks (exact source excerpts; branch-dependent):
if (!target || !target->IsPlayer()) {
Handler failure/help feedback (sent to the player or logged; % fields are formatted at runtime):
Defaults to selected player, or self with no target; named players must be in this zone.
Alignment must be good (1), evil (0), or an integer from -128 to 127.
The player must be online in your current zone.
Permissions
Local database snapshot, October 6, 2026: /alignment requires status 200 (handler 1013). Other worlds may configure different values.
The dispatcher checks the resolved registration status before invoking the handler. In-handler guild, group, ownership, client-version and target checks still apply.
Examples
/alignment get self
Source-checked forms; not executed against a live world.
Source evidence
Dispatch: COMMAND_ALIGNMENT (handler 1013).
WorldServer/Commands/Commands.cpp:6330—COMMAND_ALIGNMENT.WorldServer/Commands/Commands.cpp:8797—Command_Alignment.WorldServer/Commands/Commands.cpp:8630—GMPlayerArg.WorldServer/Commands/Commands.cpp:8634—ParseGMPlayerInteger.WorldServer/Commands/Commands.cpp:8655—ResolveGMPlayer.WorldServer/Commands/Commands.cpp:8793—GMAlignmentName.
Reviewed local revision: 9efddf962ffee075d0db2059d3914c36b0acbdf3; working-tree file checksums identify the exact reviewed bytes. Reviewed dispatch/helper evidence · Reconciliation report.
No upstream Markdown file exists for this registration in the retrieved revision.