Reviewed October 6, 2026. This page covers the root, registered subcommands and documented internal actions.
Confirmed aliases: /gu. Alias URLs redirect here; each registration retains its own permission.
Registration permissions
| Registration | Handler | Required status (local DB, Oct 6) | Implementation |
|---|---|---|---|
/gu |
250 | 0 | Implemented |
/guildsay |
250 | 0 | Implemented |
Send a message to guild members.
Implementation: Implemented.
Syntax
/guildsay <message>
Arguments
Position is zero-based in sep, after a registered database subcommand has been removed. Internal action tokens remain at position 0. Angle brackets are required; square brackets are optional. Alternative forms may change field meanings.
| Position | Argument | Accepted value / type | Meaning |
|---|---|---|---|
| 0 | message |
remaining text | Guild message body. |
Behavior and restrictions
- Requires guild membership and guild-chat permission. /gu shares this handler.
Permissions
Local database snapshot, October 6, 2026: /guildsay requires status 0 (handler 250). Other worlds may configure different values.
The dispatcher checks the resolved registration status before invoking the handler. In-handler guild, group, ownership, client-version and target checks still apply.
Examples
The syntax forms above are the source-based invocation examples. Replace identifiers with values valid for your world; client callback fields are supplied by the game client.
Source evidence
Dispatch: COMMAND_GUILDSAY (handler 250).
WorldServer/Commands/Commands.cpp:6227—COMMAND_GUILDSAY.WorldServer/Commands/Commands.cpp:7236—Command_GuildSay.
Reviewed local revision: 9efddf962ffee075d0db2059d3914c36b0acbdf3; working-tree file checksums identify the exact reviewed bytes. Reviewed dispatch/helper evidence · Reconciliation report.
Original upstream Markdown · Archived original. The original text is historical evidence; the corrected contract above takes precedence.