Reviewed October 6, 2026. This page covers the root, registered subcommands and documented internal actions.
Registration permissions
| Registration | Handler | Required status (local DB, Oct 6) | Implementation |
|---|---|---|---|
/set_guild_member_note |
253 | 0 | Implemented |
Set a guild member’s public note.
Implementation: Implemented.
Syntax
/set_guild_member_note <character_name> <note>
Arguments
Position is zero-based in sep, after a registered database subcommand has been removed. Internal action tokens remain at position 0. Angle brackets are required; square brackets are optional. Alternative forms may change field meanings.
| Position | Argument | Accepted value / type | Meaning |
|---|---|---|---|
| 0 | character_name |
text | Member character name. |
| 1 | note |
remaining text | Note content. |
Behavior and restrictions
The active handler performs the operation described above after the registration permission check.
Permissions
Local database snapshot, October 6, 2026: /set_guild_member_note requires status 0 (handler 253). Other worlds may configure different values.
The dispatcher checks the resolved registration status before invoking the handler. In-handler guild, group, ownership, client-version and target checks still apply.
Examples
The syntax forms above are the source-based invocation examples. Replace identifiers with values valid for your world; client callback fields are supplied by the game client.
Source evidence
Dispatch: COMMAND_SET_GUILD_MEMBER_NOTE (handler 253).
WorldServer/Commands/Commands.cpp:6229—COMMAND_SET_GUILD_MEMBER_NOTE.WorldServer/Commands/Commands.cpp:7220—Command_SetGuildMemberNote.
Reviewed local revision: 9efddf962ffee075d0db2059d3914c36b0acbdf3; working-tree file checksums identify the exact reviewed bytes. Reviewed dispatch/helper evidence · Reconciliation report.
No upstream Markdown file exists for this registration in the retrieved revision.